Shoot Wagering Slot continues to score..

24 11 2016

Mobile version from Microgaming now available.. Retro Soccer Annuals seen in their prime. Licensor support from AT New Media.

Now in to it’s second season, we hope there is no second season syndrome for the official Shoot annual online wagering slot.

Shoot The Voice of Football Logo

Contact AT New Media to find out more

Just like our beloved AFC Bournemouth, we hope the new mobile versions of the game will continue to be worthy of the Shoot title.

Bringing back memories of footballing greats from yesteryear and an age when you felt you could relate to footballers a lot more than perhaps you might today.

You can play the game on multiple operators and enjoy some classic mini games.

One example can be seen here in the original online version when the game was first released.

Click this text to see the original Shoot wagering slot in action.

We are actively seeking a partner for social casinos, so if you are interested, please do get in touch.

Whether you are a developer, publisher, brand owner or agency, we welcome new interest in the sector and how we may be able to support your objectives.

Contact us for further information.

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Top Cat! Great to see such a classic in the gaming space 

7 09 2016

Top Cat is back..

If you didn’t see the adverts in the UK by the Halifax Bank, they couldn’t have been aired at a better time to “support” the release of the official Top Cat slot. 

It looks great, plays great, and it’s performance is, well, great…

The awareness Top Cat received accidentally was appreciated by all concerned. 

AT New Media are always grateful to all the stakeholders involved in giving their support. Everyone needs to work together for a product to become a success.

Thanks to our associates at Warner Bros for enabling this to come to market and the development talents at Blueprint for making it.

If you’d like to know how to get your brand in to this space or need support with your future gaming licensing strategy, why not get in touch with AT New Media and see how we can help you. 





Supporting Licensees and Licensors in the Digital Content Market

6 09 2016

Whether you are buying or selling intellectual property in the digital content and gaming market, AT New Media, can support, advise and deliver on your licensing requirements.

As we head in to another part of the annual gaming and licensing show season, helping licensees and licensors develop and deliver on their strategies continues to please us.

We have recently begun projects in the downloadable console and mobile social game space to compliment our existing work in the online wagering sector.

Recent client strategies for license acquisitions have taken us to investigate and deliver opportunities spanning Movies, TV Series, Motor Racing and Football.

No matter what your objectives are, or even if you do not know what they are yet, AT New Media can support you at every step of the process.

Working with Licensors and Licensing Agents, has also become more prevalent over recent months and we are now pleased to be supporting those with rights in the Family, Quiz and Retro Computer Game genres.

If you are an Licensee, Licensor, or Agency, AT New Media have a service that could work for you.

Please feel free to get in contact with us and see how we may be able to assist you.

If you would like to review a few of our case studies please click with following links:

Support for those looking to acquire licences:

Support for those looking to sell licenses:

Finally, we would like to say thanks to our existing and long term partners who we continue to work with.

Finding and delivering on new opportunities takes special people and relationships and we continue to feel privileged to have quality connections with many fantastic stakeholders in this business.

 

 





Garfield and Casper get licensing support from AT New Media

2 09 2013

New Social Games ready to play thanks to support from AT New Media

AT New Media supports brand owners and content developers to engage with all games and gaming sectors

AT New Media supports brand owners and content developers to engage with all games and gaming sectors

It is with great pleasure that we can announce our continuing support for the interactive games and brand licensing business by assisting those concerned with the integration of both the Casper and Garfield brands in to the social slots market.

AT New Media continues to offer support to content developers, brand licensors and licensing agents alike to deliver exciting and engaging content where there are gaps in the market.

Our continuing analysis of what we call our matrix of opportunities continues to pay dividends with many exciting brand licensing deals continually being undertaken.

With such a dynamic sector that is the games and gaming market, there are always interesting new niches and genres within which to deliver opportunities.

Have fun playing with Garfield. Thanks to Bulldog Licensing.

Have fun playing with Garfield. Thanks to Bulldog Licensing.

The demographic of those playing these social games in Facebook was perfect for brands such as these and we are pleased to have been able to support the third parties involved to bring these projects to bear.

We have lost count of the number of brand licensing opportunities we have now delivered across all interactive games and gaming sectors from iOS apps through to fully blown online wagering casino games and social games.

AT New Media’s CEO Simon Kay, says, “We are yet again thrilled to have been able to support both the brand licensing sector and the game development business with another fulfilling project. All parties involved have been fantastic and we hope the project bears fruit for all concerned. We are sure they will. “

With nearly 20 years of dedicated experience that has been focused on the games and gaming sector on all levels, we are sure AT New Media will be able to support you. Whether you need support with an outbound digital licensing strategy for your brand or an inbound licensing strategy for your own games portfolio, we believe we have the relevant solution for you.

Finally, as stated in Digital Journal, player engagement within Slots Craze has been exceptionally high, with more than half of new players coming back to play again on their second day. Gamers have played more than 150 million spins in Slots Craze, winning more than 14 trillion virtual coins altogether. If they were real coins, that would buy Garfield and the entire population of the United States his favorite Lasagna treat three meals a day for approximately eight years!

That made us smile…..

If you are interested in finding out how AT New Media can support you, whether you are a developer, licensor, or brand licensing agency, please do not hesitate to contact us.





Gaps in the games and gaming market for branded products? We help fill them.

24 05 2013

“Find the Gap” – More proof we can deliver for you.

Casper the Friendly Ghost makes his way to the social Slots Craze. Click image to see our "Find the Gap" article.

Casper the Friendly Ghost makes his way to the social Slots Craze. Click image to see our “Find the Gap” article.

A couple of months ago we wrote an article entitled, “Find the Gap”.

If you did not see it you can click on the above link for more info.

Remember that saying, “The proof of the pudding, is in the eating”?

Well, we believe in this and even though not all projects may work out, more often than not we can find the gap and fill it.

Here is another example for you which takes the wonderful Casper brand in to the world of Social Slots.

AT New Media played a fundamental role in bringing this opportunity to bear with both licensee and licensor supporting the initiative from start to finish from a commercial point of view.

This is our role.

We found the gap in the Casper licensing program within the games and gaming genre, and plugged it with great support from all concerned.

If you are a brand owner or a licensee and need support adding to your portfolio of licensees in this sector or a licensee needing support to build relationships with relevant licensors, we could be good for each other.

More information on these services from our Brands and Content divisions can be obtained by contacting us.





Celebrate the 2013 FIA WEC start with some great cars on Simraceway

15 04 2013

Fantastic to see some classy endurance vehicles….

Race some classic Endurance Racing Cars now on Simraceway.

Race some classic Endurance Racing Cars now on Simraceway.

The first race of the 2013 FIA World Endurance Championship season took place at Silverstone on Sunday, and the team at our license acquisitions client, Simraceway (SRW), marked the occasion with a special car release.

Not just one, but a bunch of Events and Quick Races featuring Silverstone and Le Mans Prototype racers, and free test drives in no less than three legendary cars.

Our favourite was the just released Le Mans-winning Bentley Speed 8 which is now available to race on the SRW tracks.

If you have not yet engaged with the evolving World that is Simraceway, perhaps you should go and check it out.

Click on the image to go straight there.

If you are interested in our brand licensing services or any of our work and would like to learn more, please contact us.





#GDC2013 New Venture To Deliver Toy Licensing Consultancy To Gaming & Social Brands

27 03 2013

A new expanded solution for Digital Content, Games Developers, and Publishers

Contact Us about this new service with Virtual World Licensing's Steve Reece

Contact Us about this new service with Virtual World Licensing’s Steve Reece

With GDC now in full swing, leading consultancy groups AT New Media, and Virtual World Licensing today announce a new venture.

AT New Media Virtual World Licensing, which adds to the existing AT Merchandise offering, will offer Consultancy services to Gaming, Social and Virtual Brands seeking to enter the world of Toy Licensing.

AT New Media CEO Simon Kay said;

“At a time when the social game and app market is what everyone is talking about, it is important to offer the market high quality solutions. This new venture brings together two parties with strong and complimentary skill sets and contact networks, enabling us to offer a powerfully effective solution to those gaming and social brands who want to increase their revenue via toy licensing. By working with Virtual World Licensing we will be able to focus on delivering enhanced value using our mutual intimate knowledge of the Games and Toy worlds.”

Virtual World Licensing CEO Steve Reece said;

Virtual_World_Licensing

Click to find out more on our new Toy partner, Steve Reece and Virtual World Licensing. Our new combined consulting team offers both understanding and solutions that are perfect for the games and digital content business.

“We’re finding more and more digital brands are seeking to enter the Toy market. The challenge for many of them is that they have normally done a fantastic job of building their brands, but don’t have the knowledge, resources or expertise in toy licensing and publishing to enable them to efficiently maximise the opportunity, while managing the brand and ensuring a two way flow of benefits – the brand creating licensing revenue, and the licensing program creating further ‘buzz’ and buy-in from consumers. By partnering with AT New Media, we combine our intimate knowledge of the toy market in the UK, Europe, North America and beyond, with cutting edge insight and presence in the Gaming world.”

Both companies are keen to stress that is a Consultancy first, and Agency second. The new venture will first manage the brand licensing road-map for digital brands to ensure the brand’s are ready for licensing, and to allow for tweaking to increase likely revenue, before pursuing potential licensees and licensing partnerships.

For more information, please go to click on the relevant logos in this post. 

About AT New Media

Think Games, Think Gaming, Think Apps, Think Social, Think Merchandising….Think AT New Media. Headed up by Simon Kay, the company offers consultancy and agency services that are solely focused on licensing opportunities within the digital games, and gaming market. Simon Kay has over 15 years of multi-format brand licensing experience supporting licensors, licensing agents, and significantly game developers and publishers who are looking for growing support in this sector. 

About Virtual World Licensing

Virtual World Licensing was founded by Toy industry veteran Steve Reece to facilitate the entry of digital brands into the toy market. Steve previously worked for Hasbro, Activision and Imagination. He has managed Toy companies and ventures trading in over 60 countries worldwide, managed in excess of 200 commercial & licensing contracts and worked with brands valued at $billions in value.








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